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TileMolester Palette is a bit off... [WonderSwan][Digimon D-Project]
#6
Ok, I think I can fix my mistakes from whenever I thought I figured it out for Oswan.

Block 1 = #F048 (61512)
Block 2 = #F248 (62024) Probably has no palette here for any game, just being safe because the next blocks do have palettes
Block 3 = #F448 (62536) Some random strings here

Code:
<palettefilter extensions="00?" colorformat="CF07" size="1024" offset="61512" endianness="little">
            <description>Oswan 1.73/OswanJ Save States (*.00?)</description>
        </palettefilter>

This should be the correct info for any Oswan savestate.
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
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RE: TileMolester Palette is a bit off... [WonderSwan][Digimon D-Project] - by Deathbringer - 08-14-2021, 05:05 PM

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