08-22-2021, 06:46 PM
it looks like the .adx files are probably audio, based on google searches and the filenames. i think it'd be worth looking into the .mlz format, because the way it has associated .tlz makes me think the 'm' stands for model, and 't' stands for its matching texture... it seems like .mlz is a binary file, which means you could possibly edit it with a hex editor somehow (not really sure how, exactly..) or write a quickBMS script to extract things from it.
unfortunately that's all i can suggest, i hope it leads you somewhere!
unfortunately that's all i can suggest, i hope it leads you somewhere!