08-26-2021, 10:25 PM
(08-22-2021, 06:46 PM)rowantobias Wrote: it looks like the .adx files are probably audio, based on google searches and the filenames. i think it'd be worth looking into the .mlz format, because the way it has associated .tlz makes me think the 'm' stands for model, and 't' stands for its matching texture... it seems like .mlz is a binary file, which means you could possibly edit it with a hex editor somehow (not really sure how, exactly..) or write a quickBMS script to extract things from it.
unfortunately that's all i can suggest, i hope it leads you somewhere!
Thanks man, that's actually really helpful! I'm not exactly well versed enough in computer programing to go digging through with a hex editor but at least I know what I need to do next