09-08-2021, 04:50 PM
August Dev Log
Here's the long overdue August Dev Log. I managed to complete the attack segment of the battle system along with getting the trunk up and running. The biggest challenge was fulfilling all of the possible conditions between player/AI's attacking cards. This meant adding in checks whenever there was an attack being made and whether the attacking card was lower, higher or equal to the opponent's monster (and vice versa). Below is the Dev Log which goes into more detail, as always thanks for reading and feedback is welcome.