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Donkey Kong Country Tropical Freeze study
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(10-04-2015, 12:46 AM)TGE Wrote: Here's the CMDL/SMDL/WMDL to obj converter.
I'd add support for skel but there's no way to match skeletons to the files currently.
It does not generate mtl files as there are no texture assignments, however it does keep the material names.
I tried looking into the texture files without much luck. 
The data's formatted like GTX data is, however texconvert crashes on converting it.
It supports uvs, but sadly not normals. The normals are encoded into 64 bits and I don't know how they did it exactly. I did try some things but I didn't have a lot of luck doing so.
Source code is included, it's not perfect but it's functional and that's what matters most in this case Tongue.

@TGE I know this is a very old thread.  But I was wondering if your tool required a certain version of .net or OS version.  I am running Windows 10 and I get this error.

System.IndexOutOfRangeException: Index was outside the bounds of the array.
  at DKTZModelExporter.Program.Main(String[] args)

Any suggestions?
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RE: Donkey Kong Country Tropical Freeze study - by scrags75 - 09-10-2021, 09:36 AM

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