Oh yeah, I'm quite sure it's not an error. In the AssetStudio window it already looks like a squashed square and the dimensions IS 1024x1024 (sometimes 2048x2048), so I figured that's just how the picture is packaged/encrypted by Unity somehow.
But considering in the game itself the texture looks different, I figured there must be some programming or something that sets the dimensions? Because some goes does this , some other don't.
This is the image:
https://64.media.tumblr.com/41b80c1d3968...1bb4ee.png
But considering in the game itself the texture looks different, I figured there must be some programming or something that sets the dimensions? Because some goes does this , some other don't.
This is the image:
https://64.media.tumblr.com/41b80c1d3968...1bb4ee.png