10-30-2021, 05:20 PM
Hi @miru ! The quad format is still WIP right now. I just discovered looping point on animation, so the whole section needs to be redo.
Also, I was debugging Princess Crown with @tombmonkey on the other day, we discovered both Quad Player and quad_render.php completely broken with working with irregular quads, like the arrow/dart shaped (> or <), and twisted quad like this (at 1:17):
Currently looking for a solution to this problem. More data will be added to quad format if required.
Until the project is finished, where the quad format specification is finalized, frozen and publicly released, the focus of quad format is to be used for Vanillaware games only. (and Gunvolt uses a simplified subset of Vanillaware games anyway).
More work is still needs to be done.
- Rufas
Also, I was debugging Princess Crown with @tombmonkey on the other day, we discovered both Quad Player and quad_render.php completely broken with working with irregular quads, like the arrow/dart shaped (> or <), and twisted quad like this (at 1:17):
Currently looking for a solution to this problem. More data will be added to quad format if required.
Until the project is finished, where the quad format specification is finalized, frozen and publicly released, the focus of quad format is to be used for Vanillaware games only. (and Gunvolt uses a simplified subset of Vanillaware games anyway).
More work is still needs to be done.
- Rufas