12-07-2021, 02:01 PM
(This post was last modified: 12-07-2021, 02:23 PM by Lilothestitch.)
(12-01-2021, 01:52 PM)doggyhow Wrote: so...
the new PKBDSP still using the same models/UVs of PK-XY...this is kind of sad...
at least we have better textures, that can be integrated in the old models ripped in Ohana3DS
until there is a way to use the new animations, you can get the same results as the new model,
applying the textures to the old 3DS models
How did you get the scaling for the BDSP Pokémon Models right? When I export them from AssetStudio, they're very small and shrunk in size.
(11-23-2021, 09:06 PM)DogToon64 Wrote: Pokémon Brilliant Diamond / Shining Pearl was made by ILCA - the same developers who made Pokémon Home, which also runs on Unity. So it's probably not surprising that ILCA would use Unity for Pokémon BD / SP.
(I'll have to admit, I was also a bit surprised it ran on Unity until I found out who developed Pokémon BD / SP.)
But how are we gonna get the Pokemon Textures from Pokemon HOME (iOS/Android)? The files are encrypted for some weird reason. I wish someone can look into it.