12-14-2021, 08:22 PM
(12-07-2019, 12:47 AM)SniperDragon32 Wrote: so i have gotten into the olympic files now i am stuck on the skeleton format and the skeleton format is skl.pxd then when i convert .model file to fbx using the modeltofbx it ends up like this any ideas?
Its all complete, it just has extra faces. All the UV mapping is correct and if you rename the file silver.skl.pxd to silver.skl.hkx the RippingToolsGUI converter will convert the bones correctly.