01-03-2022, 08:16 AM
Thanks for the help, much appreciated. Good to know it's not just issues on my end. I'm very familiar with the .dae importer in particular screwing up all kinds of things, including bones and custom normals. I guess I just hadn't dealt with alpha much until now (at least, not for export).
I will probably go with opaque then, and let others apply alpha if they want. Seems like the simplest, most controlled approach for now. Hopefully blender's future versions will have fixes for some of these things. Thanks again for the reply.
(Also... thank you for apicula and melon ripper, great tools.)
I will probably go with opaque then, and let others apply alpha if they want. Seems like the simplest, most controlled approach for now. Hopefully blender's future versions will have fixes for some of these things. Thanks again for the reply.
(Also... thank you for apicula and melon ripper, great tools.)