01-14-2022, 05:39 PM
Since no one responded to my post a month ago, I will ask again. How do you rip sprites/backgrounds from Wonder Project J2? The GEDecompressor does not support that game. The only way to rip is by savestates, but the way the N64 does textures only has them on the RAM when they are DMA (?), so the total amount of frames in some animations aren't all on the RAM at the same time. Next to all textures seem to be CI8.