02-05-2022, 09:17 PM
(This post was last modified: 02-05-2022, 09:33 PM by Random Talking Bush.)
(02-05-2022, 09:11 PM)FreohrWeohnataKausta Wrote: EDIT: so i just found out that if i import the Base file first, then the drs file will work. welp. okay.That's strange, because I specifically added a check to my script for that to print a reminder message to the Listener window instead of throwing an error.
I kinda feel like an idiot for not noticing it, but hey. that's what i get when i don't pay attention.
![Thinking Thinking](https://www.vg-resource.com/images/custom_smilies/thinking.gif)
Either way, you don't have to feel like an idiot for not knowing, it's way different than the way things were done regarding player models before. But yeah, it needs to be base -> face -> anything else in no specific order because of the way things are set up (model parts only have bones exclusive to said model, and rely on their parent mesh's bone structures to function).
(EDIT: Okay, I see what happened. 3DS Max 2010 works as intended, but anything newer treats "undefined" bones differently so I'll just need to adjust that part of the script so it won't error.)