02-06-2022, 01:35 PM
(02-06-2022, 12:21 PM)agnos Wrote:(02-05-2022, 10:45 PM)DogToon64 Wrote: Have you tried extracting the BNTX file with Switch Toolbox? It seems to work fine for me.
Im trying typlhosion, the collors are gold and gray, I'm starting this just now, never didi before can someone help me plz!?
https://imgur.com/a/1UdW8FM
https://imgur.com/a/2LhnZIi
noesis shows the same textures, that another programs shows....
https://imgur.com/a/2LhnZIi
Okay, in the second link's second image, the reason why it's white and gray, is because that an AO texture- Ambient Occlusion. the reason why it's that way is because it's gives the textures permanent shadows in places- i explained this in an earlier post: https://www.vg-resource.com/thread-25872...#pid671598
And the first image in the second link is the normal texture, it gives it fake extra geometry. though this one is a broken one and needs blue to make it look good.
and for the Alb (albedo) texture in the first link, All of the pokemon from Legends Arceus uses a new setup which I like to call "Color Assignment" which means they don't have colors baked onto the albedo, and instead the colors have to be assigned manually or through some sort of program. the MSK/LYM is the texture that assigns the spots where color goes.