02-10-2022, 07:19 PM
(This post was last modified: 02-10-2022, 07:21 PM by FreohrWeohnataKausta.)
(02-10-2022, 05:29 PM)SSonic360 Wrote: Does anyone know what the blue channel of the normal map for New Pokemon Snap models supposed to correspond to in Blender?
Blue channel does nothing. leave it unconnected with the B slot as 1 in the combine RGB
or, i'm guessing that the white bit is what's in the normal?