02-12-2022, 08:15 PM
(02-12-2022, 02:37 PM)Random Talking Bush Wrote: My fault for sticking to 3DS Max for over 16 years, I guess...
I mean, you or someone else could try and recreate the importer for blender, while also keeping the MaxScript one available for people who still want to work in 3ds Max. Have two options available instead of just one. that way people who don't want to buy or pirate 3dsMax can use the blender importer and still get and make the models.