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Pokemon Mystery Dungeon: Rescue Team DX Model Ripping Project
#60
The only differences I seen with the low-poly models in DX really is the slightly higher poly count (Usually 4-5 polys more) and higher resolution textures. I can't really rip all of the models on my own due to time constants but, if you guys are willing to help out. It will be appreciated.
Dillon's Rolling Western/Dead-Heat Breakers Model Ripper

[Image: tumblr-0486036877ff6cde981b07b257d601a0-...87-540.gif]
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RE: Pokemon Mystery Dungeon: Rescue Team DX Model Ripping Project - by BlastoiseTheVGRipper - 02-23-2022, 08:16 AM

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