02-28-2022, 09:04 AM
(02-26-2022, 02:28 PM)Alexand19 Wrote:(01-27-2022, 08:52 PM)Zero-Chan Wrote:(01-27-2022, 08:38 PM)Random Talking Bush Wrote: Thankfully my script sets up the material colours for those automatically.
Oh that's awesome!
I do got the values for the colors from the .trmtr file I think it was called, but the colors where all way too dark and sometimes not even right, so i used the lym to color it myself.
What about the gfpak's tho?
Did ya got a script for those too or do you used toolbox without the hashes?
Hey, you are the only post I have found who has talked about the .trmtr files and what they do. Do you know if there is any way to edit them?
I am trying to specifically edit the shiny textures, but since the actual texture files are blank, if i edit them directly it would affect the nonshiny model as well.
I assume the shiny color values are in "pm00##_00_00_rare.trmtr" so I was hoping to edit them from there.
Thank you so much~
The textures look a bit pixelated.