03-05-2022, 12:41 AM
(This post was last modified: 03-05-2022, 12:53 AM by BlastoiseTheVGRipper.)
(03-04-2022, 06:15 PM)ChingKittyCat Wrote: Nice job on all this. I'm wondering about the white outline on the rendered backgrounds. It seems like you're rendering it out then deleting a background after the fact in an image editor. Going forward, I recommend going Render Properties > Film > Transparent. Removes a whole lot of work.
Thanks
I will do that next time when I render something in Blender.
3/5/2022
Not a model from this game but, this is a little showcase of one of my custom models I am doing right now.
Basically it's Iggy in the Pokemon Mystery Dungeon Style. (Uses the Low-Poly model from DX)
It uses Growlithe as a base, and it still needs a bit of work.