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Obey Me Sprite Assembling?
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(03-05-2022, 09:49 AM)RiffOsci Wrote: I looked into the program, and...

Looks like Spine, but for Japanese people.

It's... going to take a while for me to learn how this program works (Since I'm no Japanese people.).

Let me get the sprites and then I'll figure out if I can import the animation files into E-Mote.

If not, well, I'm out of ideas.

UPDATE:
Umm...
[Image: explorer-AF1-Dh347nf.png]
Little help, here? I need the sprites, but all I find is a bunch of no-filetype files.

You can open the no-file types in AssetStudio. It'll spit out the sprite textures of all their costumes and the text asset that goes with each of them.

Update: I tried out the E-Mote program and there is an option to export stuff to unity. I tried it out on the template, and it gives the texture and a bytes file that comes along with it. I'm guessing all the animations are stored within that .bytes file? The chara files in that screenshot seem to work out the same way. Though.. I have no clues of how to put it back into E-Mote.
Keep going... you're almost there!

[Image: R.b07ed0d5f9953cb08f3c4dba8d95b859?rik=l...ImgRaw&r=0]
[Image: R.b07ed0d5f9953cb08f3c4dba8d95b859?rik=l...ImgRaw&r=0]
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Messages In This Thread
Obey Me Sprite Assembling? - by *Asuka* - 02-24-2022, 06:17 AM
RE: Obey Me Sprite Assembling? - by RiffOsci - 03-05-2022, 09:49 AM
RE: Obey Me Sprite Assembling? - by *Asuka* - 03-07-2022, 04:33 PM
RE: Obey Me Sprite Assembling? - by RiffOsci - 03-09-2022, 05:09 PM
RE: Obey Me Sprite Assembling? - by *Asuka* - 03-09-2022, 05:33 PM
RE: Obey Me Sprite Assembling? - by otchi - 03-29-2022, 05:25 PM
RE: Obey Me Sprite Assembling? - by *Asuka* - 03-29-2022, 06:34 PM

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