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Obey Me Sprite Assembling?
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(03-09-2022, 05:09 PM)RiffOsci Wrote:
(03-07-2022, 04:33 PM)*Asuka* Wrote:
(03-05-2022, 09:49 AM)RiffOsci Wrote: I looked into the program, and...

Looks like Spine, but for Japanese people.

It's... going to take a while for me to learn how this program works (Since I'm no Japanese people.).

Let me get the sprites and then I'll figure out if I can import the animation files into E-Mote.

If not, well, I'm out of ideas.

UPDATE:
Umm...
[Image: explorer-AF1-Dh347nf.png]
Little help, here? I need the sprites, but all I find is a bunch of no-filetype files.

You can open the no-file types in AssetStudio. It'll spit out the sprite textures of all their costumes and the text asset that goes with each of them.

Update: I tried out the E-Mote program and there is an option to export stuff to unity. I tried it out on the template, and it gives the texture and a bytes file that comes along with it. I'm guessing all the animations are stored within that .bytes file? The chara files in that screenshot seem to work out the same way. Though.. I have no clues of how to put it back into E-Mote.
[Image: Asset-Studio-GUI-zq-Jod-ACxcf.png]
This couldĀ our big clue of ripping the animations.
I heard that Nekopara also uses E-Mote for their animations, and there are tools to extract the animations.

...Maybe they will work, if I renamed the .bytes file to a .psb file and then run the extraction process?

Don't know, but I'll try.

Oh, and here are the tools I mentioned:
https://github.com/UlyssesWu/FreeMote
Okay, I got the tools you sent. I'll look through them and see what's possible as well.

Edit: Soooo...
[Image: F4VDLjj.jpg]
Seems that it assembles correctly after decompiling the .btyes, rebuilding the .json file it exports (not the resx one) then linking the texture to the newly built .psb. However.... it doesn't seem to carry any of the smooth animations seen in-game. I checked all of the animation tests there.. and none of them are it.. maybe it's stored somewhere else in the game files?
Keep going... you're almost there!

[Image: R.b07ed0d5f9953cb08f3c4dba8d95b859?rik=l...ImgRaw&r=0]
[Image: R.b07ed0d5f9953cb08f3c4dba8d95b859?rik=l...ImgRaw&r=0]
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Messages In This Thread
Obey Me Sprite Assembling? - by *Asuka* - 02-24-2022, 06:17 AM
RE: Obey Me Sprite Assembling? - by RiffOsci - 03-05-2022, 09:49 AM
RE: Obey Me Sprite Assembling? - by *Asuka* - 03-07-2022, 04:33 PM
RE: Obey Me Sprite Assembling? - by RiffOsci - 03-09-2022, 05:09 PM
RE: Obey Me Sprite Assembling? - by *Asuka* - 03-09-2022, 05:33 PM
RE: Obey Me Sprite Assembling? - by otchi - 03-29-2022, 05:25 PM
RE: Obey Me Sprite Assembling? - by *Asuka* - 03-29-2022, 06:34 PM

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