04-09-2022, 12:14 AM
(04-08-2022, 11:13 PM)FreohrWeohnataKausta Wrote:Yall are freakin life savers over here! I started working on this project by grabbing a caterpie model off sketchfab, rigging it, and hand animating the walk cycle based off of some sun and moon footage lol... Now Ive got a library of models and animations, textures that actually line up! (thx again!). I cant wait to show off some of the progress on my pokemon VR game/experience!(04-08-2022, 10:24 PM)GarrettD Wrote: Hey Im having some issues texturing my models that I got from the "Models UPDATED! 02/22/22)"
I downloaded the Sun/Moon models, animations, textures and open them up in Ohana3Ds, Export the model then import it into blender, click on the body material, add image texture as the base color and place the body texture that I exported from Ohana.
The issue is that my textures dont seem to be uv'd or tiled properly. Like his stomach coloring is cut off in the middle, his bone is half bone half body texture. When I look at tutorials on youtube all of them seem to just place their texture in and its all lined up properly. Any advice on this?
I suggest you check out this tutorial (https://youtu.be/Ewy5w3Nj_NA) as around the 11 or 12 minute mark, it starts going over the problem you're having. And the rest of it can be ignored, since it's not related to the pkmn sun moon textures, only Legends:Arceus