Hi, I'm Nigel Mansell with yet another racing game.
Yep. Nigel Mansell's World Championship Racing is ripped. Just the backgrounds for now, might come back for more.
Outside of that game, the following are also ripped:
David Crane's Amazing Tennis
GP-1
GP-1: Part II
Wheel of Fortune
Wheel of Fortune Deluxe
Took three attempts to rip the Malaysia background on GP-1 Part 2 as the game kept glitching (first time there were no backgrounds and the palette was glitched, the second was just the sky background). As an added bonus since Zico Soccer is ripped, nearly all of the letters in the sports genre are now filled. Yay. Just have to find a Y, same for the racing.
Regarding Lamborghini American Challenge. Some good news, the portraits are done and most of the player car sprites are too. The issue are the cars themselves. This is the
Diablo Roadster. As you can see this is how the sprites are set up in the ROM after arranging the tiles. Before uploading on here, is it okay? (and yes, I've just noticed a mistake on the title, it'll be fixed on the site) Something bugs me but that's how it appears due to the limitations of the SNES tile format.
Still wondering about the Japanese sports games and how they should be handled as there are a couple of sports games that are either ripped or reserved.
Oh and here's another progress report:
Ripping all the remaining SNES titles is going to be almost impossible so instead focusing on a smaller amount of games. Could rip all of the title screens and that applies for most systems (assuming that the game has one) but... would rather rip something else on top. Sadly it means that Ton's list wouldn't be filled however it will mean in the long run, a good chunk of the overall library will be ripped.
Along those lines, might show some WIPs in this thread if anyone wants.
Ripped but waiting for a decision.
J.League Super Soccer - The game is the Japanese version of Virtual Soccer but waiting to see if it should be with that game or another entry. Outside of a few things (mainly title screen, teams, text), the game is more or less the same.
Nearly ripped, waiting for palettes:
Pro Sports Hockey
Super Slam Dunk
Nearly there
Battle Grand Prix - Just needs the sparks on the title screen. Won't be ripping any more due to finding vertical racing games that isn't the old school Monaco GP or some of the Micro Machines series very hard to play.
HAL's Hole in One Golf - The Mode 7 previews are ripped however have yet to be put onto sheets. The hole in one/albatross/eagle screens are ripped but wondering whether the Japanese version (Jumbo Ozaki's Hole in One) are the same. Do not like overhead golf games...
Sporting News Baseball - This is nearly ready to be on the site, just needs the fountain animation complete. Its Japanese counterpart series Super Power League is on the site but I really need to check to see if all 4 games use the same stadiums. As a note, SNB is a cut down version of Super Power League 2 having only 3 stadiums and still has its kanji unused but also shares a bit of code from the first game.
Progressing Nicely:
Full Throttle Racing - Backgrounds are going along fine.
Michael Andretti's IndyCar Challenge - Decided to put the IndyCar on hold and instead rip the backgrounds. Already found two finds that are interesting. The Phoenix background is misaligned. Also MicroProse is credited on one of the backgrounds. AFAIK Bullet Proof Software published this game so were MicroProse originally going to publish this game?
Red Line F-1 Racer - The same reason as above and already started on the first background. Both are by Genki, this was actually Genki's first racer, the first of many.
Super Real Mahjong IV
Issues:
NBA All-Star Challenge - This is nearly there however there is an issue regarding the crowd for the court. Unlike the Genesis version, there is more animation. Also there is also a prototype that needs to be checked. I could upload the portraits for now but rather wanted something else too.
Sterling Sharpe: End 2 End - Working on the field and discovered that the team names aren't quite the same when flipped meaning that I would have to rip from both sides (Atlanta was how I found out). Meaning that I would have to re-rip some of the team names...
Sports Illustrated - The football field suffers from an in game palette issue where the people can change palette depending where and when you are in the game. Another issue is the scrolling meaning that there aren't any guarantees getting a complete field.
Space Football One on One - The maps have a randomized animation that appears around the border. Once that's figured out, it should be plane sailing.
Various Soccer Games (Kick Off/Super Kick Off, World League Soccer, Manchester United) - Noticed regarding the scrolling that it loads bits but not in a logical way. Also due to the scrolling, there isn't a guarantee that I would get all of the crowd. It seems to be a common issue with games on the SNES regarding background scrolling. Manchester United had a bit better luck due to the smaller pitch though.
Turn and Burn: No-Fly Zone - The Mode 7 backgrounds either palette cycle or change tiles in Mission 4.
Tecmo Super Bowl - As mentioned it was the cheerleaders. No progress made along with the Genesis version since November.
Very Slow Progress:
ESPN Sunday Night NFL - No progress since early December.
F1 ROC - Same progress as last time, seems to have stopped since when I finished the courses of Super Off Road.
F1 Grand Prix 3 - My second earliest abandoned sheet dating back to December 2018. Just looked at it and they are portraits. Can't remember why I stopped ripping since quite a lot was done. Must have been something serious since they weren't even on Sprite Database like a lot of rips at the time...
Finalset - No progress since late February however decided to split the portraits into two sheets due to the different graphical styles. Other games have taken priority...
Kawasaki Superbike Challenge - Stopped at mid-March with no progress since. Genesis version took priority at the time.
George Foreman's KO Boxing - Some of the referee is ripped but nothing has been done since early April.
Madden 97/98 - No progress since mid November. These were Team Logos.
NFL Football - No progress since late September. Not too long since the project started...
NHL Stanley Cup - Ditto.
Super Formation Soccer 96 - Nothing for 3 and a half years...
Top Gear 2 - No progress since late December. Ouch... As mentioned the speech bubble is fully done but the car isn't. Since it is a Gremlin racer, might look into the backgrounds. If rippable, then it'll be brought forward.
Other:
Super Bases Loaded 2 - Waiting regarding the split between JP, KOR and US versions.
Super Bases Loaded 3 - Waiting regarding the split between JP and US versions.
Super Batter Up - Ditto.
Operation Europe - Once the backlog clears a bit, it will begin. It isn't the case of procrastination however rather the case of events. It is the reason why the racing games have taken a bit of priority however with the racing games thinning out and the sports games down (seriously, most of the games have been racing or sports), probably will have some time.
Planning to Rip:
Carrier Aces - Icon is already on the site
Emmitt Smith Football
F1 ROC 2
Kat's Run
Micro Machines 2 - Turbo Tournament (PAL)
Olivia's Mystery (JPN)
Shanghai 3 (JPN)
Shanghai: The Great Wall (JPN)
The next step will be going through the Japanese only games and see if there are any more. Probably will look into the remaining PAL exclusives as well. There are roughly 20 left.