05-04-2022, 06:49 PM
Had a feeling that it would happen... Explaining it all is going to take a lot and makes matters worse is that stuff like this isn't documented online.
Super Bases Loaded 1 is simple enough. Both SBL and Super Professional Baseball share a lot with each other so it makes sense to have it as the same section. It's the usual change the title screen, a few graphics, language, possibly fix the odd bug.
Super Bases Loaded 2, I'm not sure and did a double check just to be safe. In Japan, it is its own game (Super 3D Baseball, called that due to Mode 7) that is not part of a series (the US didn't get Super Professional Baseball 2) and one of the few Korean adapted SNES games.
The changes that I'm aware of are:
-Different title screens and obviously the language
-Super 3D Baseball has licensed teams, Hanguk Pro Yagu also has but for the Korean league but Super Bases Loaded 2 are all made up so they all get different icons.
-Graphical changes towards the three stadiums in all three versions to reflect measurements, setting and language. This is a lot more than Extra Innings and some of it is hard to notice. Pro Yagu doesn't have a dome stadium unlike the other two.
-S3B and HPY have a continuous theme while SBL2 is the odd jingle.
Personally it would be all in the same section because while they are changes, the bulk of the game is the same.
Super Bases Loaded 3 however is a lot and I mean a lot of changes where the only similarity is that they both use the same engine. Think along the lines of say Shatterhand. The irony is that this is the only one where in Japan, it is part of their Moero series, the same series that the NES Bases Loaded games were based off. Interestingly, this is one of the few SNES games in both versions that uses the hi-res mode for the pitching/batting, the same mode that is in RPM Racing and the menus for Trials of Mana.
-Firstly SBL 3 uses a 16Mb cartridge while Super Moero uses 12Mb, this is the only documented change online.
-Moero has all the Japanese teams with their team logos while SBL3 is only semi-licensed. No logos and just state names however the players are licensed.
-Both do however have 3 styles of stadium...
-Menus are different but function the same.
-SBL3 has an intro with the players and playing the national theme, Moero doesn't.
-SBL3 has the players walking to the field to take their hit, Moero doesn't.
-Moero has a continuous theme playing while SBL3 has jingles, one of them being the Addams Family.
-Even someone who is really bad at baseball games can get a homerun with Ken Griffey Jr. with a bit of luck, Moero doesn't have Ken Griffey Jr.
The most important thing, a lot of different graphics! (have to link it since it doesn't see to show up otherwise...)
Super Bases Loaded 3
Taking the Bat (Pitcher/Batter View, Dome)
Field (Dome)
Pitcher/Batter View (Field)
Field
Super Moero!! Pro Yakyuu
Pitcher/Batter View (Dome)
Field (Dome)
Pitcher/Batter View (Field)
Field
This is why I asked for help... Looking it at alone, the graphic changes between Super Bases Loaded 3 and Super Moero!! Pro Yakyuu are enough where a game icon wouldn't match between the two versions.
While we're here, Super Batter Up and Super Famista also have completely different graphics despite using the same engine. SBU has a more realistic graphic style while Super Famista uses an evolved style of RBI Baseball (that is a Famista game in Japan).
Super Bases Loaded 1 is simple enough. Both SBL and Super Professional Baseball share a lot with each other so it makes sense to have it as the same section. It's the usual change the title screen, a few graphics, language, possibly fix the odd bug.
Super Bases Loaded 2, I'm not sure and did a double check just to be safe. In Japan, it is its own game (Super 3D Baseball, called that due to Mode 7) that is not part of a series (the US didn't get Super Professional Baseball 2) and one of the few Korean adapted SNES games.
The changes that I'm aware of are:
-Different title screens and obviously the language
-Super 3D Baseball has licensed teams, Hanguk Pro Yagu also has but for the Korean league but Super Bases Loaded 2 are all made up so they all get different icons.
-Graphical changes towards the three stadiums in all three versions to reflect measurements, setting and language. This is a lot more than Extra Innings and some of it is hard to notice. Pro Yagu doesn't have a dome stadium unlike the other two.
-S3B and HPY have a continuous theme while SBL2 is the odd jingle.
Personally it would be all in the same section because while they are changes, the bulk of the game is the same.
Super Bases Loaded 3 however is a lot and I mean a lot of changes where the only similarity is that they both use the same engine. Think along the lines of say Shatterhand. The irony is that this is the only one where in Japan, it is part of their Moero series, the same series that the NES Bases Loaded games were based off. Interestingly, this is one of the few SNES games in both versions that uses the hi-res mode for the pitching/batting, the same mode that is in RPM Racing and the menus for Trials of Mana.
-Firstly SBL 3 uses a 16Mb cartridge while Super Moero uses 12Mb, this is the only documented change online.
-Moero has all the Japanese teams with their team logos while SBL3 is only semi-licensed. No logos and just state names however the players are licensed.
-Both do however have 3 styles of stadium...
-Menus are different but function the same.
-SBL3 has an intro with the players and playing the national theme, Moero doesn't.
-SBL3 has the players walking to the field to take their hit, Moero doesn't.
-Moero has a continuous theme playing while SBL3 has jingles, one of them being the Addams Family.
-Even someone who is really bad at baseball games can get a homerun with Ken Griffey Jr. with a bit of luck, Moero doesn't have Ken Griffey Jr.
The most important thing, a lot of different graphics! (have to link it since it doesn't see to show up otherwise...)
Super Bases Loaded 3
Taking the Bat (Pitcher/Batter View, Dome)
Field (Dome)
Pitcher/Batter View (Field)
Field
Super Moero!! Pro Yakyuu
Pitcher/Batter View (Dome)
Field (Dome)
Pitcher/Batter View (Field)
Field
This is why I asked for help... Looking it at alone, the graphic changes between Super Bases Loaded 3 and Super Moero!! Pro Yakyuu are enough where a game icon wouldn't match between the two versions.
While we're here, Super Batter Up and Super Famista also have completely different graphics despite using the same engine. SBU has a more realistic graphic style while Super Famista uses an evolved style of RBI Baseball (that is a Famista game in Japan).