(03-27-2022, 12:58 AM)Supergamingfan1 Wrote: Not sure if anybody is still interested in this, but a few months back i actually made some python scripts to rip models from SF643D for research purposes : https://github.com/thatrandomlurker-diva...643D_Tools . Currently handles converting the gdb files to readable text (json), and converting a modelgdb modelbin set to an obj file.
It's a bit hard to find the files you want though (the only references to file names or what they're for are within the *gdb files), and the converter is quite work in progress, not quite handling every possible combination of data types, or textures.
I could probably try to improve the scripts if anyone's still interested though.
Oh I am ABSOLUTELY still interested! Nice work man!
But unfortunately I can't seem to run your scripts, if I try to run either of them I get "IndexError: list index out of range" errors regardless of whether or not I'm trying to convert something.
Specifics below:
\Games\Files\SF643D\model files\starfox 64 3d models\Resources>GDB_BINtoOBJ.py ffde6bae.modelgdb
Traceback (most recent call last):
File "\Games\Files\SF643D\model files\starfox 64 3d models\Resources\GDB_BINtoOBJ.py", line 53, in <module>
file = sys.argv[1]
and
File "\Games\Files\SF643D\model files\starfox 64 3d models\Resources\GDBtoJSON.py", line 27, in <module>
file = sys.argv[1]
(Please ignore the emojis, that's how my D drive is interpreted by the forum software apparently lol)