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[HELP] Ripping assets from the game "Recoil" (.zbd ; .zmap)
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(05-03-2022, 06:00 AM)thedaemonsultan Wrote:
  • TerranMechworks/mech3ax


    This is an unofficial reverse engineering effort for MechWarrior3, published on GitHub. 
    My line of thinking was that MechWarrior3 and Recoil are developed by Zipper Interactive, on the GameZ engine and use the same file setup + formats, I could use it to extract assets from Recoil. 
    The documentation is more directed toward a coder/programmer, which has made the tool a bit difficult to use. 
    It uses cmd/PowerShell, which is not my field of expertise but I have been able to learn and extract some files.



    "interpt.zbd"
    • Interpreter scripts (drive which files the engine loads)
    • The tool is able to extract it to a '*.json', 

    'image.zbd`, `rtexture*.zbd`, `texture*.zbd' , 'gamez.zbd' , 'anim.zbd'
    • Even though the tool says it can extract these files I have not had any success. 
    • It could be due to me using it wrongly or it just can't extract Recoil game files.




okay, so I was misusing the tool, my bad. 
  • 'image.zbd`, `rtexture*.zbd`, `texture*.zbd'  , "sounds*.zbd" , "interpt.zbd"  have been extracted. 
  • gamez.zbd' , 'anim.zbd'   Have not been extracted

see attachment below
   
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Messages In This Thread
RE: [HELP] Ripping assets from the game "Recoil" (.zbd ; .zmap) - by thedaemonsultan - 05-13-2022, 01:29 AM

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