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Help needed for Mario Strikers Battle League Mixed Channels
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(06-18-2022, 04:55 PM)Sir Teatei Moonlight Wrote: my first guess is that G is ambient occlusion

the other three are unclear and it'll be hard to guess without you just trying stuff and seeing what seems right; here are some possibilities:
  • specularity intensity
  • specularity sharpness (roughness)
  • team colour modifier
  • glow/emit

Yeah, I am in agreement about Ambient Occlusion being the G Channel as when I first saw it I instantly thought of that. It's the others that are really throwing me for a loop because anything I've tried in Blender just looks wrong.
If you'd like, I can share the .BLEND file so you or anyone reading can have a go yourself.
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RE: Help needed for Mario Strikers Battle League Mixed Channels - by ninetalescommander - 06-18-2022, 05:55 PM

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