06-29-2022, 07:20 AM
(This post was last modified: 06-29-2022, 11:49 AM by Alvare.
Edit Reason: I got a lot more to say on this.
)
Quote:The comment "Uhmm...? It does extract them correctly with png extension" comes off kind of presumptuousness/passive aggressive, and I don't appreciate that.
That's not what I intended. I seriously feel encouraged to help you out.
So when I heard something didn't work exactly as on my pc I was literally confused like; "Uuhmm.. how? It should work correctly?..."
Might have worded that wrongly, but it's pretty funny to hear once more that I come across passive aggressive.
I've heard that on multiple occasions on different forums..
Quote:I feel like you took my list as some sort of disparaging comment against these utilities.
No, not at all. I felt no emotion whatsoever during the process of replying to you. I did disagree with some of the statements.
The archive extraction being disabled upon scenes is something you that you were correct about.
It's something I completely forgot about, but checked out right away after commenting.
I wanna say one more thing about N3DSCmbViewer, and that is that you should see the size difference between dae and fbx from cmb import into blender.
The dae files have some sort of fault in them that causes every node of the meshes to be duplicated in vertices. I mentioned this sometime ago on the models section, but I feel like I should tell everyone once more. It's really not good at all:
hairal_niwa_n zsi 320 kb original
hairal_niwa_n dae 498 kb 3dscmbviewer
hairal_niwa_n fbx 112 kb cmbimport
That is a huge difference. And this is on a small environment. Imagine this difference on an entire dungeon. Hell maybe using all of the files for larger projects. It'd get way too large.
Btw, I noticed you disabled file name extensions. I always leave that option on in windows explorer.
I really recommend bulk rename utility though. Takes a few seconds and can rename every extension as well as adding numbers at suffix or prefix of filename.
EDIT -
I took a look at my plugins for Blender 2.79 and noticed something strange. It's saying I'm using M-1's but I think I might have tricked my Blender.
The folders share the same name, but an older M-1 one is in appdata and the other in Blender install folder. xD
Doesn't matter though, the one from MeltyPlayer is the newer one. That is the one with both of the format support and forked from M-1's to further improve.
Now I now where the confusion came from. It's good to know you finally got the right tool. I'll update my previous post with the newer tool to prevent further confusion.
EDIT 2 -
Quote:There's 11 forks of this program, so I don't know if this is only an issue in the one I downloaded or not. I'm not sure which is the original, or most current version. It looks like most of the forks are just copies without any changes. Is this the original one? https://github.com/xdanieldzd/N3DSCmbViewer I guess it doesn't matter much, since its 7 years old and not maintained anyway.Yes, like you say, these forks are all identical to xdanieldzd's. Probably accidentally forked by people not knowing what they were doing. And he quit the tool a long time ago.
I've heard him say on his YouTube channel that the people in this community were toxic. Constantly bothering him and asking him to continue working on it while he had nothing to gain from it.
Speaking of, I tried to be nice in helping you out. And you started calling me passive aggressive and my reply presumptuous. The latter of which is funny, because you assumed from me I knew which tool you used currently.
But hey, It's fine by me. Let's move on.