07-21-2022, 09:04 PM
(This post was last modified: 07-21-2022, 09:27 PM by SuprRooster.)
I'm back with quite a surprise this time; I've decided to rip models from the Mobile section as well! I started with a game that could be easy to understand and have a lot of content, and what better example than starting with Sonic Dash. For this reason, the title has been changed (once again) from 3DS games personal ripping (Kirby series and more!) into SuprRooster's 3DS and Mobile rips (Kirby series and more!). My goal here is to not only upload new models, but submit rigged models from these games as well! On a bitter note, Bash and Classic Sonic are giving me problems and won't have a rigged model for now. Here are all the models I got so far and a few renders:
Models: 19
Series: Sonic Dash
2016-2022 models update #3
Models in this update: 29
Series: Kirby: Triple Deluxe
Here are a few preview renders:
Models: 19
Series: Sonic Dash
Quote:Models with rig and spin attack added to previously submitted models:
Amy Rose
Amy Rose (All-Star)
Andronic
Badtz Maru
Eggpod
Sonic (Baby)
Sonic
New models:
Amy Rose (Jingle Belle)
Bongo
Classic Sonic (Elf)
Metal Sonic (Reaper)
Movie Knuckles
Movie Super Sonic
Omega
Shadow (Captain)
Sonic (Excalibur)
Sonic (Werehog)
Unused:
Ball Forms (Spin Attack)
2016-2022 models update #3
Models in this update: 29
Series: Kirby: Triple Deluxe
Quote:Beetley - Fixed alpha, no new preview render
Breakable Drum - Same as Beetley
Cloud Tileset - Fixed alpha, added RGBA for 1 texture, no new preview render
Coily Rattler - Fixed alpha, added aa and s maps, no new preview render
Dedede Flag - New dae and fbx, bonus smd, fixed alpha, original dae wouldn't open/load
Dedede Save Switch - New dae and fbx, bonus smd, fixed alpha, fixed 1 texture and removed 2 obsolete textures, original dae wouldn't open/load
Dragon Egg - New dae and fbx, bonus obj and smd, fixed alpha, original dae wouldn't open/load, changed Dragon Egg Projectile into Dragon Egg
Drum - Fixed alpha, no new preview render
Emerald Block - New dae and fbx, bonus obj and smd, original dae wouldn't open/load
Ghost Gordo - New dae and fbx, bonus smd, original dae wouldn't open/load
Goal Drum - Fixed alpha, no new preview render
Igloo - New dae and fbx, bonus obj and smd, fixed alpha, UV mirroring left intact, original dae wouldn't open/load
King Dedede (Drum Dash) - New dae and fbx, bonus smd, fixed alpha, original dae wouldn't open/load
Mike - Fixed alpha, no new preview render
Paintra - New dae and fbx, bonus smd, fixed alpha, original dae wouldn't open/load
Queen Sectonia - New dae and fbx, bonus smd, fixed alpha, removed obsolete alpha and added the correct RGBA texture, original dae wouldn't open/load
Ranking Gate- Removed obsolete alpha and added the correct RGBA texture, no new preview render
Rick - Fixed alpha, no new preview render
Rocket - New dae and fbx, bonus obj and smd, fixed alpha, original dae wouldn't open/load, changed Rocket Projectile into Rocket
Searches - New dae and fbx, bonus smd, fixed alpha, original dae wouldn't open/load
Sectra Gordo - New dae and fbx, bonus smd, fixed alpha, UV mirroring left intact, original dae wouldn't open/load, changed Bug Gordo into Sectra Gordo
Shadow Dedede - New dae and fbx, bonus smd, fixed alpha, UV mirroring left intact, original dae wouldn't open/load
Small Drum - Fixed alpha, no new preview render
Small Winged Drum - Same as Small Drum
Spiky Ring - Same as Small Drum
Trophies - Same as Small Drum
Victory Gate - Removed obsolete alpha and added the correct RGBA texture, no new preview render
Walky - Fixed alpha, no new preview render
Winged Drum - Same as Walky
Here are a few preview renders: