07-24-2022, 06:04 PM
Sonic Advance 3 has some sprites limited to its link cable multiplayer, some power ups and status effects. I've tried using VBA-M which has link cable functions, but the emulator will always pause when opening the menu and trying to save with the OAM viewer. This causes the games to disconnect and having to restart the connection every time. This tedium is making me wonder if there's any other recommended methods to go about link cable sprites.