08-08-2022, 03:27 PM
(This post was last modified: 08-16-2022, 01:57 PM by Barack Obama.)
Widescreen Patch v0.3.06 by ocesse
No errors so far except for a bit of intro text which was displayed two times (one normal version in the center and some stuff on the screen edges). General loading times are shorter too.
Only works with bsnes hd beta 10.6, though. This emulator already has the files for the widescreen patch, but it's an outdated version compared to the variant on the Metroid Construction forums. The patch itself needs to be applied with FLIPS (Floating IPS patcher), LIPS (Lunar IPS patcher) doesn't work. Still get an error message everytime I open the patched game with bsnes, but it does nothing and the game plays fine. According to Advanced_SNES_ROM_Utility, my ROM was already unheadered, as required for the patch, btw.
Important for me was finding out that bsnes uses a single .BSZ file for all of its 9 quicksaves / savestates. This one can't be opened with vSNES or ZSNES, but I can use it to create a regular save (.SRM) in bsnes and open this one with ZSNES, then create .ZST savefiles and open these with vSNES.
A little bit of a hassle, but hey, at least I can enjoy the game on a better emulator without having to play it on ZSNES again for ripping stuff.
Also I expanded my list of what I want to rip:
- Samus (minus SFX)
- Torizo, both
- Botwoon
- Space Pirate, all colours
Edit: Played through, there are multiple issues with the widescreen patch towards the end of the game, like the Mother Brain / Draygon fight and the ending sequence. All in all it's a good patch, but it still needs work.
No errors so far except for a bit of intro text which was displayed two times (one normal version in the center and some stuff on the screen edges). General loading times are shorter too.
Only works with bsnes hd beta 10.6, though. This emulator already has the files for the widescreen patch, but it's an outdated version compared to the variant on the Metroid Construction forums. The patch itself needs to be applied with FLIPS (Floating IPS patcher), LIPS (Lunar IPS patcher) doesn't work. Still get an error message everytime I open the patched game with bsnes, but it does nothing and the game plays fine. According to Advanced_SNES_ROM_Utility, my ROM was already unheadered, as required for the patch, btw.
Important for me was finding out that bsnes uses a single .BSZ file for all of its 9 quicksaves / savestates. This one can't be opened with vSNES or ZSNES, but I can use it to create a regular save (.SRM) in bsnes and open this one with ZSNES, then create .ZST savefiles and open these with vSNES.
A little bit of a hassle, but hey, at least I can enjoy the game on a better emulator without having to play it on ZSNES again for ripping stuff.
Also I expanded my list of what I want to rip:
- Samus (minus SFX)
- Torizo, both
- Botwoon
- Space Pirate, all colours
Edit: Played through, there are multiple issues with the widescreen patch towards the end of the game, like the Mother Brain / Draygon fight and the ending sequence. All in all it's a good patch, but it still needs work.
ocesse Wrote:The Widescreen patch is a Work In Progress, therefore there are parts of the game that are not fixed to look good on Widescreen yet, the Intro and the End of the game are some of them.Hopefully we get more updates in the future, because I really like this one.
I've mainly focused on the gameplay.