09-12-2022, 03:56 PM
- Apparently, the turn frame uses offsets for his tiles. That means the ingame appearance is different than the tileset suggests, because the 8x8 boxes don't fit on each other and are a few pixels "off" to match the ingame sprite.
- Slashing with claws while causing small explosions: This is interesting, because Torizo steps forward with either the foreground or the background leg. But when he loses his head, it changes the system to different directions. Looking left means the darker background leg is first while looking right makes the brighter foreground leg stepping forward.
- Slashing with claws while causing small explosions: This is interesting, because Torizo steps forward with either the foreground or the background leg. But when he loses his head, it changes the system to different directions. Looking left means the darker background leg is first while looking right makes the brighter foreground leg stepping forward.