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Azure Striker Gunvolt 1, 2 and Luminous Avenger IX Sprite Rips
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(10-03-2022, 11:21 AM)Deep Weeb Wrote: One constant problem that I've seen Inti Creates to do more and more (even on the Switch version of their games) is to encrypt the name files, making them hard to recognize, any way to overcome this?

Not sure if It is same as other Inti Creates games (Bloodstained COTM/Blaster Master Zero 2/Mighty Gunvolt Burst/Dragon Marked for Death), RTB seems to able to make some progress on recovering the original filenames.
https://forum.xentax.com/viewtopic.php?f=32&t=23816

(10-03-2022, 11:21 AM)Deep Weeb Wrote: Also, should @rufaswan's [b]an[/b]script work exclusively with the PC version of the games? Gunvolt 3 on PC almost wasn't a given and the Switch version has been out for a while already (+ the fact that Gunvolt 2 on PC lacks the Shovel Knight amiibo bossfight, they simply didn't bother to program it into other versions)

The scripts are written and tested with PC Steam version, and never tested with other console varieties. I heard the textures on console are swizzled, so it probably will not work correctly.

Cheers,
- Rufas
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RE: Azure Striker Gunvolt 1, 2 and Luminous Avenger IX Sprite Rips - by rufaswan - 10-04-2022, 09:32 PM

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