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Older model uploads and newer Blender versions
#2
It's this bug in Blender: https://developer.blender.org/T58093

It's easy to fix. Open the .dae in a text editor and search for lines like

Code:
<texture texture="something"/>

and replace them with

Code:
<texture texcoord="uv" texture="something"/>

You can do it automatically with find-replace <texture ⇒ <texture texcoord="uv".

Technically this fix is still wrong, you're supposed to also insert something in the <bind_material> element. But Blender doesn't care, it will work anyway Rolleyes It doesn't even care what name you put in the texcoord, you can use texcoord="whatever" and it will still work. If you're making new .daes to upload you should still export from an up-to-date Blender though.
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RE: Older model uploads and newer Blender versions - by scurest - 10-08-2022, 10:59 PM

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