10-19-2022, 08:03 PM
(10-15-2022, 06:47 PM)SniperDragon32 Wrote:Here you go.(10-15-2022, 02:03 PM)Hbot Wrote:(10-15-2022, 02:07 AM)Hbot Wrote: I'm trying to extract the map models from X & Y, but I don't know where exactly they are/what tools to extract them with. Could anyone help me on this?
To clarify:
I've read that the map models are located in a/0/1/3 and I managed to extract that using GARCtool, but all that was in there were .133 files that only contained textures, and .bin files that I can't seem to open with anything.
I've gotten all the map textures from my last time ripping stuff from X/Y a while ago, but I can't find the actual models.
In other news, I've also kept the map textures for ORAS from my last foray into ripping, as well as the map models which I was able to find in that game.
If anyone is interested in those, I can put them up in a MEGA or something
please do i am interested in the ORAS Maps
I've named a few files after the locations I've figured out they belong to, but the rest is as I extracted it.
And here is a more in-depth list of which location each map file is, and which texture file matches up with it.
Anyway I know some people have already ported maps from X/Y (and US/UM too), I just need to know how to get my hands on them myself and/or what I'm doing wrong.
One last thing: This is where I got the .3ds files I've been working with from, in case it's of any importance.