11-04-2022, 11:23 AM
So in a previous post, I outlined all the strengths and shortcomings of the different tools to rip Majora models. I think I may have solved a major issue. The "Blender CMB Importer" was the most accurate ripping option, but it had the limitation of only being able to open decompressed CMB files, which meant that about half of Majora's models were not accessible.
I wrote a tool which can decompress ZSI files into the common CMB format. I've been able to import nearly all of the Majora scene files into Blender 2.79 now.
I haven't tested it on Actors or other Grezzo files. But if they are compressed in the same way, it should theoretically work. In the future, I may include the code for this script directly into the Blender CMB Importer addon, as they're both written in Python, it should theoretically be as simple as copy/pasting the code. But I don't have plans to do that right at the moment. For now, my tool works fine, and it even converts all the files in bulk.
I wrote a tool which can decompress ZSI files into the common CMB format. I've been able to import nearly all of the Majora scene files into Blender 2.79 now.
I haven't tested it on Actors or other Grezzo files. But if they are compressed in the same way, it should theoretically work. In the future, I may include the code for this script directly into the Blender CMB Importer addon, as they're both written in Python, it should theoretically be as simple as copy/pasting the code. But I don't have plans to do that right at the moment. For now, my tool works fine, and it even converts all the files in bulk.