11-18-2022, 02:51 PM
(This post was last modified: 11-18-2022, 02:57 PM by Random Talking Bush.)
So good news and bad news. Good news is I've got all of the Pokémon and trainer models from Scarlet / Violet properly named and ready to go! Bad news: the script itself isn't ready quite yet! Turns out that trainer models use morphs to control facial animation this time around instead of face bones, so I'm going to need some extra time to figure those out first (partly because I've never worked with adding a Morpher via MaxScripting before).
(In the meantime, this should give people some time to play through the game themselves before the ripping tools are ready.)
(In the meantime, this should give people some time to play through the game themselves before the ripping tools are ready.)