11-24-2022, 02:10 AM
(11-21-2022, 03:10 PM)YeraySL Wrote: Thanks for this update, i wanted to get trainers shape keys so bad
also wanted to tell that Scarlett/SomeKitten ported time ago your script to blender and i helped her with material part, so i wanted to ask if you could add the script to the list, it works pretty fine with Pokémon models from PLA and SV (Trainers at the moment only PLA) since some people prefer to use Blender rather than 3DSMax (literally sometimes 3ds max takes like 5 minutes to load something)
Here's the addon: https://github.com/ChicoEevee/Pokemon-Sw...r-Blender/ (only works for 3.3.x)
Also dont know if you are interested in help for try to get the blend shapes/Morphs/Shapekeys in blender, i've been trying to do it this night but literally i was failing haha, it was just that.
Thanks for your work ^^
was this updated for SV? it says some error about either way im getting
Code:
line 260, in from_trmdl
if chara_check == "Rei" or chara_check == "Akari":
UnboundLocalError: local variable 'chara_check' referenced before assignment
in general how do you even set this up? whats the prerequisites?