11-29-2022, 06:15 PM
(This post was last modified: 11-29-2022, 10:00 PM by Barack Obama.)
@MFG: It's way too much, back then I stopped after Torizo because it's overwhelming. I'm also not doing the credits, only the different ending sequences at the very end.
Some info for myself in case I take longer breaks and need to remember things:
+ The top palettes within the vSNES PalViewer have only 3 colours (4 with colour 0, which usually isn't used) and sit in the first row.
+ The rest is used for regular bgs and sprites, which have the entire row at their disposal.
+ Sometimes this potential isn't used and a substantial rest of the row stays black or pink.
+ Palettes can also be splitted and partially swapped like for the overworld Yoshis in Yoshi's Island (SNES).
This is everything, now I need to clean and organize it.
Codes for played time in Super Metroid (SNES):
0 hours played
7E09E000
7E09DE00
4 hours played
7E09E004
7E09DE00
8 hours played
7E09E008
7E09DE00
Top code is hours, bottom code is minutes.
Edit: Erased stars with Recolor:
Some info for myself in case I take longer breaks and need to remember things:
+ The top palettes within the vSNES PalViewer have only 3 colours (4 with colour 0, which usually isn't used) and sit in the first row.
+ The rest is used for regular bgs and sprites, which have the entire row at their disposal.
+ Sometimes this potential isn't used and a substantial rest of the row stays black or pink.
+ Palettes can also be splitted and partially swapped like for the overworld Yoshis in Yoshi's Island (SNES).
This is everything, now I need to clean and organize it.
Codes for played time in Super Metroid (SNES):
0 hours played
7E09E000
7E09DE00
4 hours played
7E09E004
7E09DE00
8 hours played
7E09E008
7E09DE00
Top code is hours, bottom code is minutes.
Edit: Erased stars with Recolor: