12-15-2022, 01:26 PM
(12-14-2022, 06:38 PM)RetroMB Wrote: hey DoctorPortal.
the Blender script apparently only works with versions 3.3.x of Blender.
You can grab version 3.3.2 from here if you haven't already: https://builder.blender.org/download/daily/
A warning tho, since you're interested in the female trainer's summer uniform.
The blender script currently doesn't work for importing trainers. They tend to look like this, because the script doesn't know how to import the model's blend shapes for the face.
Side note:
Meanwhile I'm here, I need to tell Random Talking Bush that the model for Maushold's (Family of Four) form probably wasn't uploaded correctly on your SV-Poke mega.nz folder.
When I imported the (Family of THREE) form, it worked fine because all 48 bntx textures were there. Since this pokemon is basically four different mice, each mouse apparently has 12 textures each.
But the problem with the (Family of FOUR) form is that you only uploaded 12 bntx textures. Without those missing textures, the model for Maushold "pm1050_12_00" just looks wrong when the script tries to import it.
Hey, big thanks!! Sad that it's no good for importing trainer models yet, but I'm sure it's only a matter of time. My only real goal for this first excursion was to remove the tie from the shirt. But hey, if I gotta wait, I gotta wait! No biggie lol.
I've made a bunch of mods for Cyberpunk 2077, starting all the way back at launch. Believe me, I'm no stranger to waiting for tools to be updated (or even released to begin with). xD