12-17-2022, 04:07 AM
Hi! Big thank you to RTB and Blender script creators for all the work they've done.
I've been working with importing SV animations, and one small contribution I wanted to make was a simple bash script for renaming .TRANM files to .GFBANM so that you don't have to rename every single file individually.
Using a Linux/MacOS/WSL terminal, you can use this by creating the file "touch filename", paste it in with editor of choice, and run it with "bash filename", making sure you're in your directory with the .TRANM files.
You'll still have to go through the same process with importing into Toolbox and exporting as .SMD, but I thought this might help expedite things a little bit.
Been having a lot of fun messing around with the models and animations and hope to use them in personal projects in the future!
I've been working with importing SV animations, and one small contribution I wanted to make was a simple bash script for renaming .TRANM files to .GFBANM so that you don't have to rename every single file individually.
Code:
#!/usr/bin/env bash
for file in *.tranm; do
mv -- "$file" "${file%.tranm}.gfbanm"
done
Using a Linux/MacOS/WSL terminal, you can use this by creating the file "touch filename", paste it in with editor of choice, and run it with "bash filename", making sure you're in your directory with the .TRANM files.
You'll still have to go through the same process with importing into Toolbox and exporting as .SMD, but I thought this might help expedite things a little bit.
Been having a lot of fun messing around with the models and animations and hope to use them in personal projects in the future!