12-27-2022, 09:47 PM
(12-27-2022, 08:29 PM)DoubleSpinningEdge! Wrote:(12-27-2022, 08:18 PM)Random Talking Bush Wrote:Alright thanks. That's one issue out of the way but another popped up. The hair (and even the gloves of which I never noticed) show up in the viewport now but the color is still missing. I'll show the folder in case I messed up there again-(12-27-2022, 08:11 PM)DoubleSpinningEdge! Wrote: Thank you so so very much, one last question and I should be good, do I need to rename the image files to line up with whatever character? Like should I replace "cm" with "tr0160_00"?Nah, there's no harm in keeping the filenames as they are already, especially since the importer will be looking for those names specifically.
Thank you for being patient with me-
I personally don't put the shared textures in the same folder as the trmdl model. Mainly because I think the blender script is looking for a very specific folder path when it comes to shared textures.
chara/share/[the texture's folder]/[texture.png]
I'm actually rather lazy about the shared textures. It's a pain to look for them. After I finished converting/replacing all of the Share folder's 298 bntx textures with PNG ones, I simply threw the entire "share" folder and the "model_uq" folder in the same Chara folder. That way, I never have to bother looking for these textures ever again.
https://files.catbox.moe/qjs3st.webm