12-30-2022, 01:06 AM
(This post was last modified: 12-30-2022, 01:06 AM by Amalgam Wildcard.)
I will LITERALLY PayPal someone some money if they can show me how to properly export the SV animations haha
And I know Switch Toolbox has been brought up, but I have the latest version and I can't figure it out (since I've never really needed to use it before).
Blender has an addon with .smd support
And I know Switch Toolbox has been brought up, but I have the latest version and I can't figure it out (since I've never really needed to use it before).
(12-29-2022, 09:29 PM)sum1 Wrote: Why are all bones in blender oriented strangely? They look to be positioned alright in 3dsMax.
Also, how do you get the animations into 3DSMax? There isn't any .smd support & converting to .fbx with Noesis didn't seem to help.
Blender has an addon with .smd support