01-17-2023, 10:47 AM
(01-16-2023, 10:13 PM)Jasper7438 Wrote: The texture is not dark, the alpha channel [transparency/opacity] is being used to store another texture map.
Here is the texture with the alpha removed [on the left] and the alpha channel by itself [on the right].
ty so much for the reply, Iver read about this from other foruns posts, but for me is like satying the same... I dont know how to do this, or use on blender, even with alphas, wheres all that golden parts the original models show? how could I fix this too plz?