01-24-2023, 12:57 AM
(This post was last modified: 02-27-2023, 09:25 PM by Random Talking Bush.)
(01-22-2023, 01:08 AM)Radical Charizard Wrote:Wondering this aswell but for legend arceus player animations, is it possible to get the trainer animations or maybe link a tutorial of how to rip them? Thanks!(01-04-2023, 11:11 PM)RetroMB Wrote:If possible could you do this with Legends Arceus animations? I've been dying to get my hands on the animations for Kadabra and Alakazam but I can't get a rom to rip them myself due to having a new Switch.(01-03-2023, 06:52 PM)MarioBroz7 Wrote: I was wondering can anyone rip the animations of the player trainer and the npc trainers in scarlet in violet?
Yeah, I can rip the trainer animations. Lately, I been using this nifty tool called Trinity Mod Loader to extract literally every file from the game. This tool is generally popular for modding Scarlet/Violet, but it's also surprisingly good at exporting files (such as .tranm)
For every model folder (such as "model_uq"), there was also an animation folder along with it (such as "motion_uq"). Random Talking Bush just never bothered to upload those motion folders for some reason.
In any case, I already extracted Every file from SV and put it in a compressed 7-zip folder. It's about 22.4 GB in total when you unzip it, but I'll leave a link here if you're still interested: https://mega.nz/folder/ThEFDRRC#Mmktq72Mz-nxCethlhdAjg
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The only downside is that I know how to turn these .tranm into usable .smd files, but the faces unfortunately stay pretty static. I honestly don't know much about how SV handles the faces and Shape Keys. https://files.catbox.moe/tlfq58.webm
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