01-28-2023, 06:38 AM
(This post was last modified: 01-28-2023, 12:47 PM by Random Talking Bush.)
Know what I just said in my previous post about "spontaneous ripping projects"? It happened again! Story time, grab a seat -- back in 2007 I helped Ragey out a bit with ripping from a game called Bomberman Party Edition. Fifteen years ago... I think I aged that much just thinking about it. But yeah, the playable character sprites were a pain and a half to extract because of there being about 100 sprites per character, 6 colours per character and 15 characters total, all with variable widths in the sprite files (in other words, adjust width, copy sprite, adjust width for next sprite, copy sprite, ad infinitum). So that would be over nine thousand sprites (I can hear the meme in the distance) that would need to be manually ripped overall.
So that never ended up getting done! And I certainly don't blame Ragey or I for giving up on those way back when. The Spriters Resource only had two or three colours out of the six per playable character for the longest time, and after chatting with Garamonde about my future projects about three weeks ago, Bomberman Party Edition came up as a potential choice for the "might-as-well-be-next-Spring-Cleaning project" of mine that I keep bringing up (in short, finally dusting off old projects), and using my newfound knowledge of extracting stuff, I decided to finish what Ragey and I started and I wrote a sprite extraction tool for it just so I could get the rest of the playable characters done once and for bien.
Bomberman Party Edition:
...Call it a hunch, but I think I ended up getting more than just the playable characters finished up.
So that never ended up getting done! And I certainly don't blame Ragey or I for giving up on those way back when. The Spriters Resource only had two or three colours out of the six per playable character for the longest time, and after chatting with Garamonde about my future projects about three weeks ago, Bomberman Party Edition came up as a potential choice for the "might-as-well-be-next-Spring-Cleaning project" of mine that I keep bringing up (in short, finally dusting off old projects), and using my newfound knowledge of extracting stuff, I decided to finish what Ragey and I started and I wrote a sprite extraction tool for it just so I could get the rest of the playable characters done once and for bien.
Bomberman Party Edition:
Barbarian Bomber / Bomber Uhho
Bazooka Bomber
Bomber Chen / Bomber Chun
Bomber the Kid
Bomberman
Cossack Bomber / Bomber Cossack
Great Bomber
Hammer Bomber
Honey
Jet Bomber
Kotetsu
Lady Bomber
Mexican Bomber
Pretty Bomber
Punk Bomber / Metal Bomber
Enemies
Normal Game Cutscenes / Game Over
Normal Game (Retro)
Stages (Normal Game)
Coney, Dox, Drakko, Pytera and Simeon
Louies
Stages (Battle Game, Beginner)
Stages (Battle Game, Normal)
Stages (Battle Game, Advanced)
Stage Select Previews
Hyper Bomber Mini-Game
Victory Celebration / Draw Game
Character Icons
Company Logos
Menus
Miscellaneous
Title Screen
...Call it a hunch, but I think I ended up getting more than just the playable characters finished up.