(06-11-2022, 11:34 AM)Boxy Wrote: You can easily rip models/textures/animations from Jurassic World Alive. I have not compared it with Jurassic World: The Game, but in its files it's called jw2, so I assume it's the same stuff and more.
JW Alive is unity, the first game probably is too. I was randomly looking at these games the other day. JW: The Game's files are not immediately transparent so I didn't bother. Alive is easier. For Alive the contents are visible in Android > data > com.ludia.jw2 > files > UnityCache > Shared. Just copy it to your PC and load it in AssetStudio to get whatever you want.
The only obstacle is the data for each creature is downloaded as you encounter them. So you actually have to play and see them before you can rip them. I ripped a few so far and will put them on models resource.
Thanks a lot for this tuto. However when i dump data from the unity cache i got dinos that i didn't see in the game. My unity cache contains random stuff like indoraptor (never met this one in the game) but not the dinos that should be there because i have them in the game (raptors, t-rex...). Any advice on this issue ?
Sorry for the bad english.