04-28-2023, 08:02 AM
Does anyone here know how to import Pokemon X and Y animations onto HOME models by any chance? Before Mega Evolutions can get a visual upgrade to have Scarlet/Violet textures at some point (I can only wish), I'm playing around with Mega Lucario's HOME model in blender a lot lately. He has his attack, range attack and idle animation packaged into his FBX model, but nothing else. His 3DS main game model has more animations that I'd love to use in blender, but if I were to try to import an SMD animation into his FBX model, he basically turns into a stick figure. While the animation plays in the correct way, the problem here is that his body stretches out quickly. Is there a certain way to do this or do they need to be "converted"? You know, into animations fully compatible with HOME models?
I'll provide a folder with his converted animations and a .blend file of him here (with some alterations of his appendage hair so the positioning of it is consistent to his original form). https://drive.google.com/drive/folders/1...sp=sharing
I'll provide a folder with his converted animations and a .blend file of him here (with some alterations of his appendage hair so the positioning of it is consistent to his original form). https://drive.google.com/drive/folders/1...sp=sharing