I suspect it might be the latest updates to the Toolbox that made the difference here. I tried with 1.0.240 and absolutely nothing worked right. Going to 1.0.260 and I have a texture export failure rate of only about 1 in 10. Good enough for now.
Make sure to use "File->open" and not one of the other options. loading the entire rom via toc takes longer, but on the other hand you get the whole picture. Models are in the rigging folders, as before.
I can't comment on QuickBMS, since that didn't work on Sparks of Hope at all.
https://imgur.com/a/uxU5khh
Here's a screenshot of how it should look like. If the texture doesn't show up in the file preview it also won't export correctly.
Use the file->export option and switch to something like png or tiff. Alpha channels are kept intact as long as you don't use jpeg or bmp.
Make sure to use "File->open" and not one of the other options. loading the entire rom via toc takes longer, but on the other hand you get the whole picture. Models are in the rigging folders, as before.
I can't comment on QuickBMS, since that didn't work on Sparks of Hope at all.
https://imgur.com/a/uxU5khh
Here's a screenshot of how it should look like. If the texture doesn't show up in the file preview it also won't export correctly.
Use the file->export option and switch to something like png or tiff. Alpha channels are kept intact as long as you don't use jpeg or bmp.