07-09-2023, 11:18 AM
Maybe someone could write a nice code and do it faster but I figured how to place most objects in BotW map... Like how this house is placed next to the next one and so on. So I'm gonna rebuild Hateno piece by piece at one point X"D
the data are in smubin files, there is name of the object, translation in space and rotation, nicely matches the big map texture
just testing it out, need to make it more organized with linked models and such X"D right now it's a mess
will see how much ground texture will be missing and I will have to just... figure it out (I'm mosty sure where the data is, but I can just do what switch toolbox let me, no programmer here, just someone obsessed)
the data are in smubin files, there is name of the object, translation in space and rotation, nicely matches the big map texture
just testing it out, need to make it more organized with linked models and such X"D right now it's a mess
will see how much ground texture will be missing and I will have to just... figure it out (I'm mosty sure where the data is, but I can just do what switch toolbox let me, no programmer here, just someone obsessed)