08-24-2023, 07:46 AM
I've considered this idea for some time but am still trying to work out a logical means of it being usable. My current concept isn't supplying animation files for 3D objects, but rather recordings of animations for educational purposes, so that they may be analysed and people can better understand how they were created in the first place.
This would be something utilising GIFs for sprite animations, and perhaps MP4/webm video for 3D animations, with frame-by-frame control, framerate control, etc. to let users slow it down in browser and consider how things are animated.
It isn't the same thing, but I think it is still of high value; plus, GIF animations of sprites are still going to be usable in many scenarios. This isn't something we have planned for the immediate future, but it is something I am floating around.
This would be something utilising GIFs for sprite animations, and perhaps MP4/webm video for 3D animations, with frame-by-frame control, framerate control, etc. to let users slow it down in browser and consider how things are animated.
It isn't the same thing, but I think it is still of high value; plus, GIF animations of sprites are still going to be usable in many scenarios. This isn't something we have planned for the immediate future, but it is something I am floating around.